000 | 00634nam a22002537a 4500 | ||
---|---|---|---|
999 |
_c9011 _d9011 |
||
003 | OSt | ||
005 | 20240710161859.0 | ||
008 | 220315b ||||| |||| 00| 0 eng d | ||
020 | _a9780136527817 | ||
040 | _cUIA | ||
082 | _a005.743 K28a2 | ||
100 | _aKeith, Clinton | ||
245 |
_aAgile game development: _bbuild, play, repeat |
||
250 | _a2 ed. | ||
260 |
_aNew York, USA _bPearson _c2021 |
||
300 | _b532 p. | ||
490 | _aThe Addison Wesley Signature Series | ||
500 | _aTexto en inglés | ||
650 | _aINFORMÁTICA | ||
650 | _aGAME DEVELOPMENT | ||
650 | _aGUIDE | ||
650 | _aMETHODS | ||
942 |
_2ddc _cBK |